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600 lines
23 KiB
C++
600 lines
23 KiB
C++
//===--- DerivedConformanceActor.cpp - Derived Actor Conformance ----------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2020 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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//
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// This file implements implicit derivation of the Actor protocol.
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//
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//===----------------------------------------------------------------------===//
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#include "CodeSynthesis.h"
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#include "DerivedConformances.h"
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#include "TypeChecker.h"
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#include "swift/Strings.h"
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#include "TypeCheckDistributed.h"
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#include "swift/AST/NameLookupRequests.h"
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#include "swift/AST/ParameterList.h"
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#include "swift/AST/DistributedDecl.h"
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using namespace swift;
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bool DerivedConformance::canDeriveIdentifiable(
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NominalTypeDecl *nominal, DeclContext *dc) {
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// we only synthesize for concrete 'distributed actor' decls (which are class)
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if (!isa<ClassDecl>(nominal))
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return false;
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auto &C = nominal->getASTContext();
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if (!C.getLoadedModule(C.Id_Distributed))
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return false;
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return nominal->isDistributedActor();
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}
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bool DerivedConformance::canDeriveDistributedActor(
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NominalTypeDecl *nominal, DeclContext *dc) {
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auto &C = nominal->getASTContext();
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auto classDecl = dyn_cast<ClassDecl>(nominal);
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return C.getLoadedModule(C.Id_Distributed) &&
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classDecl && classDecl->isDistributedActor() &&
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dc == nominal;
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}
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bool DerivedConformance::canDeriveDistributedActorSystem(
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NominalTypeDecl *nominal, DeclContext *dc) {
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auto &C = nominal->getASTContext();
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// Make sure ad-hoc requirements that we'll use in synthesis are present, before we try to use them.
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// This leads to better error reporting because we already have errors happening (missing witnesses).
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if (auto handlerType = getDistributedActorSystemResultHandlerType(nominal)) {
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if (!C.getOnReturnOnDistributedTargetInvocationResultHandler(
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handlerType->getAnyNominal()))
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return false;
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}
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return C.getLoadedModule(C.Id_Distributed);
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}
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/******************************************************************************/
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/******************************* RESOLVE FUNCTION *****************************/
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/******************************************************************************/
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/// Synthesizes the
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///
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/// \verbatim
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/// static resolve(id: ActorID,
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/// using system: DistributedActorSystem) throws -> Self {
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/// <filled in by SILGenDistributed>
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/// }
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/// \endverbatim
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///
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/// factory function in the AST, with an empty body. Its body is
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/// expected to be filled-in during SILGen.
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static FuncDecl *deriveDistributedActor_resolve(DerivedConformance &derived) {
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auto decl = dyn_cast<ClassDecl>(derived.Nominal);
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assert(decl->isDistributedActor());
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auto &C = decl->getASTContext();
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auto idType = getDistributedActorIDType(decl);
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auto actorSystemType = getDistributedActorSystemType(decl);
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// (id: Self.ID, using system: Self.ActorSystem)
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auto *params = ParameterList::create(
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C,
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/*LParenLoc=*/SourceLoc(),
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/*params=*/{
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ParamDecl::createImplicit(
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C, C.Id_id, C.Id_id, idType, decl),
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ParamDecl::createImplicit(
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C, C.Id_using, C.Id_system, actorSystemType, decl)
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},
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/*RParenLoc=*/SourceLoc()
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);
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// Func name: resolve(id:using:)
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DeclName name(C, C.Id_resolve, params);
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// Expected type: (Self) -> (Self.ID, Self.ActorSystem) throws -> (Self)
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auto *factoryDecl =
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FuncDecl::createImplicit(C, StaticSpellingKind::KeywordStatic,
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name, SourceLoc(),
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/*async=*/false,
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/*throws=*/true,
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/*ThrownType=*/Type(),
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/*genericParams=*/nullptr,
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params,
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/*returnType*/decl->getDeclaredInterfaceType(),
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decl);
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factoryDecl->setDistributedActorFactory(); // TODO(distributed): should we mark this specifically as the resolve factory?
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factoryDecl->copyFormalAccessFrom(decl, /*sourceIsParentContext=*/true);
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derived.addMembersToConformanceContext({factoryDecl});
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return factoryDecl;
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}
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/******************************************************************************/
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/******************************* PROPERTIES ***********************************/
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/******************************************************************************/
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static ValueDecl *deriveDistributedActor_id(DerivedConformance &derived) {
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assert(derived.Nominal->isDistributedActor());
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auto &C = derived.Context;
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// ```
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// nonisolated let id: Self.ID // Self.ActorSystem.ActorID
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// ```
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auto propertyType = getDistributedActorIDType(derived.Nominal);
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VarDecl *propDecl;
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PatternBindingDecl *pbDecl;
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std::tie(propDecl, pbDecl) = derived.declareDerivedProperty(
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DerivedConformance::SynthesizedIntroducer::Let, C.Id_id, propertyType,
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propertyType,
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/*isStatic=*/false, /*isFinal=*/true);
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// mark as nonisolated, allowing access to it from everywhere
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propDecl->getAttrs().add(
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new (C) NonisolatedAttr(/*unsafe=*/false, /*implicit=*/true));
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derived.addMemberToConformanceContext(pbDecl, /*insertAtHead=*/true);
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derived.addMemberToConformanceContext(propDecl, /*insertAtHead=*/true);
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return propDecl;
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}
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static ValueDecl *deriveDistributedActor_actorSystem(
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DerivedConformance &derived) {
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auto &C = derived.Context;
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auto classDecl = dyn_cast<ClassDecl>(derived.Nominal);
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assert(classDecl && derived.Nominal->isDistributedActor());
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// ```
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// nonisolated let actorSystem: ActorSystem
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// ```
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// (no need for @actorIndependent because it is an immutable let)
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auto propertyType = getDistributedActorSystemType(classDecl);
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VarDecl *propDecl;
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PatternBindingDecl *pbDecl;
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std::tie(propDecl, pbDecl) = derived.declareDerivedProperty(
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DerivedConformance::SynthesizedIntroducer::Let, C.Id_actorSystem,
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propertyType, propertyType,
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/*isStatic=*/false, /*isFinal=*/true);
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// mark as nonisolated, allowing access to it from everywhere
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propDecl->getAttrs().add(
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new (C) NonisolatedAttr(/*unsafe=*/false, /*implicit=*/true));
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// IMPORTANT: `id` MUST be the first field of a distributed actor, and
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// `actorSystem` MUST be the second field, because for a remote instance
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// we don't allocate memory after those two fields, so their order is very
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// important. The `hint` below makes sure the system is inserted right after.
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if (auto id = derived.Nominal->getDistributedActorIDProperty()) {
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derived.addMemberToConformanceContext(propDecl, /*hint=*/id);
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derived.addMemberToConformanceContext(pbDecl, /*hint=*/id);
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} else {
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// `id` will be synthesized next, and will insert at head,
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// so in order for system to be SECOND (as it must be),
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// we'll insert at head right now and as id gets synthesized we'll get
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// the correct order: id, actorSystem.
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derived.addMemberToConformanceContext(propDecl, /*insertAtHead=*/true);
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derived.addMemberToConformanceContext(pbDecl, /*insertAtHead==*/true);
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}
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return propDecl;
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}
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/******************************************************************************/
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/***************************** ASSOC TYPES ************************************/
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/******************************************************************************/
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static Type
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deriveDistributedActorType_ActorSystem(
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DerivedConformance &derived) {
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assert(derived.Nominal->isDistributedActor());
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auto &C = derived.Context;
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// Look for a type DefaultDistributedActorSystem within the parent context.
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auto defaultDistributedActorSystemLookup = TypeChecker::lookupUnqualified(
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derived.getConformanceContext()->getModuleScopeContext(),
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DeclNameRef(C.Id_DefaultDistributedActorSystem),
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derived.ConformanceDecl->getLoc());
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TypeDecl *defaultDistributedActorSystemTypeDecl = nullptr;
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for (const auto &found : defaultDistributedActorSystemLookup) {
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if (auto foundType = dyn_cast_or_null<TypeDecl>(found.getValueDecl())) {
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if (defaultDistributedActorSystemTypeDecl) {
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// Note: ambiguity, for now just fail.
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return nullptr;
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}
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defaultDistributedActorSystemTypeDecl = foundType;
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continue;
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}
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}
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// There is no default, so fail to synthesize.
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if (!defaultDistributedActorSystemTypeDecl)
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return nullptr;
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// Return the default system type.
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return defaultDistributedActorSystemTypeDecl->getDeclaredInterfaceType();
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}
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static Type
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deriveDistributedActorType_ID(
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DerivedConformance &derived) {
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if (!derived.Nominal->isDistributedActor())
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return nullptr;
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// Look for a type DefaultDistributedActorSystem within the parent context.
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auto systemTy = getDistributedActorSystemType(derived.Nominal);
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// There is no known actor system type, so fail to synthesize.
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if (!systemTy || systemTy->hasError())
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return nullptr;
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if (auto systemNominal = systemTy->getAnyNominal()) {
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return getDistributedActorSystemActorIDType(systemNominal);
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}
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return nullptr;
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}
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static Type
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deriveDistributedActorType_SerializationRequirement(
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DerivedConformance &derived) {
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if (!derived.Nominal->isDistributedActor())
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return nullptr;
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// Look for a type DefaultDistributedActorSystem within the parent context.
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auto systemTy = getDistributedActorSystemType(derived.Nominal);
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// There is no known actor system type, so fail to synthesize.
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if (!systemTy || systemTy->hasError())
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return nullptr;
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auto DAS = derived.Context.getDistributedActorSystemDecl();
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if (!DAS)
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return nullptr;
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if (auto systemNominal = systemTy->getAnyNominal())
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return getDistributedSerializationRequirementType(systemNominal, DAS);
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return nullptr;
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}
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/******************************************************************************/
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/// Turn a Builtin.Executor value into an UnownedSerialExecutor.
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static Expr *constructDistributedUnownedSerialExecutor(ASTContext &ctx,
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Expr *arg) {
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auto executorDecl = ctx.getUnownedSerialExecutorDecl();
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if (!executorDecl) return nullptr;
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for (auto member: executorDecl->getAllMembers()) {
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auto ctor = dyn_cast<ConstructorDecl>(member);
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if (!ctor) continue;
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auto params = ctor->getParameters();
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if (params->size() != 1 ||
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!params->get(0)->getInterfaceType()->is<BuiltinExecutorType>())
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continue;
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Type executorType = executorDecl->getDeclaredInterfaceType();
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Type ctorType = ctor->getInterfaceType();
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// We have the right initializer. Build a reference to it of type:
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// (UnownedSerialExecutor.Type)
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// -> (Builtin.Executor) -> UnownedSerialExecutor
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auto initRef = new (ctx) DeclRefExpr(ctor, DeclNameLoc(), /*implicit*/true,
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AccessSemantics::Ordinary,
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ctorType);
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// Apply the initializer to the metatype, building an expression of type:
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// (Builtin.Executor) -> UnownedSerialExecutor
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auto metatypeRef = TypeExpr::createImplicit(executorType, ctx);
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Type ctorAppliedType = ctorType->getAs<FunctionType>()->getResult();
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auto selfApply = ConstructorRefCallExpr::create(ctx, initRef, metatypeRef,
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ctorAppliedType);
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selfApply->setImplicit(true);
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selfApply->setThrows(nullptr);
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// Call the constructor, building an expression of type
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// UnownedSerialExecutor.
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auto *argList = ArgumentList::forImplicitUnlabeled(ctx, {arg});
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auto call = CallExpr::createImplicit(ctx, selfApply, argList);
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call->setType(executorType);
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call->setThrows(nullptr);
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return call;
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}
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return nullptr;
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}
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static std::pair<BraceStmt *, bool>
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deriveBodyDistributedActor_unownedExecutor(AbstractFunctionDecl *getter, void *) {
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// var unownedExecutor: UnownedSerialExecutor {
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// get {
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// guard __isLocalActor(self) else {
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// return buildDefaultDistributedRemoteActorExecutor(self)
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// }
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// return Builtin.buildDefaultActorExecutorRef(self)
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// }
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// }
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ASTContext &ctx = getter->getASTContext();
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auto *module = getter->getParentModule();
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// Produce an empty brace statement on failure.
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auto failure = [&]() -> std::pair<BraceStmt *, bool> {
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auto body = BraceStmt::create(
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ctx, SourceLoc(), { }, SourceLoc(), /*implicit=*/true);
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return { body, /*isTypeChecked=*/true };
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};
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// Build a reference to self.
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Type selfType = getter->getImplicitSelfDecl()->getTypeInContext();
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Expr *selfArg = DerivedConformance::createSelfDeclRef(getter);
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selfArg->setType(selfType);
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// Prepare the builtin call, we'll use it after the guard, but want to take the type
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// of its return type earlier, so we prepare it here.
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// The builtin call gives us a Builtin.Executor.
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auto builtinCall =
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DerivedConformance::createBuiltinCall(ctx,
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BuiltinValueKind::BuildDefaultActorExecutorRef,
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{selfType}, {selfArg});
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// Turn that into an UnownedSerialExecutor.
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auto initCall = constructDistributedUnownedSerialExecutor(ctx, builtinCall);
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if (!initCall) return failure();
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// guard __isLocalActor(self) else {
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// return buildDefaultDistributedRemoteActorExecutor(self)
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// }
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auto isLocalActorDecl = ctx.getIsLocalDistributedActor();
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DeclRefExpr *isLocalActorExpr =
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new (ctx) DeclRefExpr(ConcreteDeclRef(isLocalActorDecl), DeclNameLoc(), /*implicit=*/true,
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AccessSemantics::Ordinary,
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FunctionType::get({AnyFunctionType::Param(ctx.getAnyObjectType())},
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ctx.getBoolType()));
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Expr *selfForIsLocalArg = DerivedConformance::createSelfDeclRef(getter);
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selfForIsLocalArg->setType(selfType);
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auto conformances = module->collectExistentialConformances(selfType->getCanonicalType(),
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ctx.getAnyObjectType());
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auto *argListForIsLocal =
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ArgumentList::forImplicitSingle(ctx, Identifier(),
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ErasureExpr::create(ctx, selfForIsLocalArg,
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ctx.getAnyObjectType(),
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conformances, {}));
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CallExpr *isLocalActorCall = CallExpr::createImplicit(ctx, isLocalActorExpr, argListForIsLocal);
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isLocalActorCall->setType(ctx.getBoolType());
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isLocalActorCall->setThrows(nullptr);
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GuardStmt* guardElseRemoteReturnExec;
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{
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// Find the buildDefaultDistributedRemoteActorExecutor method
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auto buildRemoteExecutorDecl =
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ctx.getBuildDefaultDistributedRemoteActorUnownedExecutor();
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assert(buildRemoteExecutorDecl && "cannot find buildDefaultDistributedRemoteActorExecutor");
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auto substitutions = SubstitutionMap::get(
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buildRemoteExecutorDecl->getGenericSignature(),
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[&](SubstitutableType *dependentType) {
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if (auto gp = dyn_cast<GenericTypeParamType>(dependentType)) {
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if (gp->getDepth() == 0 && gp->getIndex() == 0) {
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return getter->getImplicitSelfDecl()->getTypeInContext();
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}
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}
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return Type();
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},
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LookUpConformanceInModule(getter->getParentModule())
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);
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DeclRefExpr *buildRemoteExecutorExpr =
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new (ctx) DeclRefExpr(
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ConcreteDeclRef(buildRemoteExecutorDecl, substitutions),
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DeclNameLoc(),/*implicit=*/true,
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AccessSemantics::Ordinary);
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buildRemoteExecutorExpr->setType(
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buildRemoteExecutorDecl->getInterfaceType()
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.subst(substitutions)
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);
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Expr *selfForBuildRemoteExecutor = DerivedConformance::createSelfDeclRef(getter);
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selfForBuildRemoteExecutor->setType(selfType);
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auto *argListForBuildRemoteExecutor =
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ArgumentList::forImplicitCallTo(buildRemoteExecutorDecl->getParameters(),
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/*argExprs=*/{selfForBuildRemoteExecutor}, ctx);
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CallExpr *buildRemoteExecutorCall = CallExpr::createImplicit(ctx, buildRemoteExecutorExpr,
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argListForBuildRemoteExecutor);
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buildRemoteExecutorCall->setType(ctx.getUnownedSerialExecutorType());
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buildRemoteExecutorCall->setThrows(nullptr);
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SmallVector<ASTNode, 1> statements = {
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ReturnStmt::createImplicit(ctx, buildRemoteExecutorCall)
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};
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SmallVector<StmtConditionElement, 1> conditions = {
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isLocalActorCall
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};
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// Build and return the complete guard statement.
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guardElseRemoteReturnExec =
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new(ctx) GuardStmt(SourceLoc(), ctx.AllocateCopy(conditions),
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BraceStmt::create(ctx, SourceLoc(), statements, SourceLoc()));
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}
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// Finalize preparing the unowned executor for returning.
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// auto wrappedCall = new (ctx) InjectIntoOptionalExpr(initCall, initCall->getType());
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auto *returnDefaultExec = ReturnStmt::createImplicit(ctx, initCall);
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auto body = BraceStmt::create(
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ctx, SourceLoc(), { guardElseRemoteReturnExec, returnDefaultExec }, SourceLoc(), /*implicit=*/true);
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return { body, /*isTypeChecked=*/true };
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}
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/// Derive the declaration of DistributedActor's unownedExecutor property.
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static ValueDecl *deriveDistributedActor_unownedExecutor(DerivedConformance &derived) {
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ASTContext &ctx = derived.Context;
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// Retrieve the types and declarations we'll need to form this operation.
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auto executorDecl = ctx.getUnownedSerialExecutorDecl();
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if (!executorDecl) {
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derived.Nominal->diagnose(
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diag::concurrency_lib_missing, "UnownedSerialExecutor");
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return nullptr;
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}
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Type executorType = executorDecl->getDeclaredInterfaceType();
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if (auto classDecl = dyn_cast<ClassDecl>(derived.Nominal)) {
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if (auto existing = classDecl->getUnownedExecutorProperty()) {
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if (existing->getInterfaceType()->isEqual(executorType)) {
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return const_cast<VarDecl *>(existing);
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} else {
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// bad type, should be diagnosed elsewhere
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return nullptr;
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}
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}
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}
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auto propertyPair = derived.declareDerivedProperty(
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DerivedConformance::SynthesizedIntroducer::Var, ctx.Id_unownedExecutor,
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executorType, executorType,
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/*static*/ false, /*final*/ false);
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auto property = propertyPair.first;
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property->setSynthesized(true);
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property->getAttrs().add(new (ctx) SemanticsAttr(SEMANTICS_DEFAULT_ACTOR,
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SourceLoc(), SourceRange(),
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/*implicit*/ true));
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property->getAttrs().add(
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new (ctx) NonisolatedAttr(/*unsafe=*/false, /*implicit=*/true));
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// Make the property implicitly final.
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property->getAttrs().add(new (ctx) FinalAttr(/*IsImplicit=*/true));
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if (property->getFormalAccess() == AccessLevel::Open)
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property->overwriteAccess(AccessLevel::Public);
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// Infer availability.
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SmallVector<const Decl *, 2> asAvailableAs;
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asAvailableAs.push_back(executorDecl);
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if (auto enclosingDecl = property->getInnermostDeclWithAvailability())
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asAvailableAs.push_back(enclosingDecl);
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AvailabilityInference::applyInferredAvailableAttrs(
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property, asAvailableAs, ctx);
|
|
|
|
auto getter =
|
|
derived.addGetterToReadOnlyDerivedProperty(property, executorType);
|
|
getter->setBodySynthesizer(deriveBodyDistributedActor_unownedExecutor);
|
|
|
|
// IMPORTANT: MUST BE AFTER [id, actorSystem].
|
|
if (auto id = derived.Nominal->getDistributedActorIDProperty()) {
|
|
if (auto system = derived.Nominal->getDistributedActorSystemProperty()) {
|
|
// good, we must be after the system; this is the final order
|
|
derived.addMemberToConformanceContext(propertyPair.second, /*hint=*/system);
|
|
derived.addMemberToConformanceContext(property, /*hint=*/system);
|
|
} else {
|
|
// system was not yet synthesized, it'll insert after id and we'll be okey
|
|
derived.addMemberToConformanceContext(propertyPair.second, /*hint=*/id);
|
|
derived.addMemberToConformanceContext(property, /*hint=*/id);
|
|
}
|
|
} else {
|
|
// nor id or system synthesized yet, id will insert first and system will be after it
|
|
derived.addMemberToConformanceContext(propertyPair.second, /*insertAtHead==*/true);
|
|
derived.addMemberToConformanceContext(property, /*insertAtHead==*/true);
|
|
}
|
|
|
|
return property;
|
|
}
|
|
|
|
/******************************************************************************/
|
|
/**************************** ENTRY POINTS ************************************/
|
|
/******************************************************************************/
|
|
|
|
// !!!!!!!!!!!!! IMPORTANT WHEN MAKING CHANGES TO REQUIREMENTS !!!!!!!!!!!!!!!!!
|
|
// !! Remember to update DerivedConformance::getDerivableRequirement !!
|
|
// !! any time the signatures or list of derived requirements change. !!
|
|
// !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
|
|
|
|
ValueDecl *DerivedConformance::deriveDistributedActor(ValueDecl *requirement) {
|
|
if (auto var = dyn_cast<VarDecl>(requirement)) {
|
|
ValueDecl *derivedValue = nullptr;
|
|
if (var->getName() == Context.Id_id) {
|
|
derivedValue = deriveDistributedActor_id(*this);
|
|
} else if (var->getName() == Context.Id_actorSystem) {
|
|
derivedValue = deriveDistributedActor_actorSystem(*this);
|
|
} else if (var->getName() == Context.Id_unownedExecutor) {
|
|
derivedValue = deriveDistributedActor_unownedExecutor(*this);
|
|
}
|
|
|
|
if (derivedValue) {
|
|
assertRequiredSynthesizedPropertyOrder(Context, Nominal);
|
|
}
|
|
return derivedValue;
|
|
}
|
|
|
|
if (auto func = dyn_cast<FuncDecl>(requirement)) {
|
|
// just a simple name check is enough here,
|
|
// if we are invoked here we know for sure it is for the "right" function
|
|
if (func->getName().getBaseName() == Context.Id_resolve) {
|
|
return deriveDistributedActor_resolve(*this);
|
|
}
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
std::pair<Type, TypeDecl *> DerivedConformance::deriveDistributedActor(
|
|
AssociatedTypeDecl *assocType) {
|
|
if (!canDeriveDistributedActor(Nominal, cast<DeclContext>(ConformanceDecl)))
|
|
return std::make_pair(Type(), nullptr);
|
|
|
|
if (assocType->getName() == Context.Id_ActorSystem) {
|
|
return std::make_pair(deriveDistributedActorType_ActorSystem(*this),
|
|
nullptr);
|
|
}
|
|
|
|
if (assocType->getName() == Context.Id_SerializationRequirement) {
|
|
return std::make_pair(
|
|
deriveDistributedActorType_SerializationRequirement(*this), nullptr);
|
|
}
|
|
|
|
if (assocType->getName() == Context.Id_ID) {
|
|
return std::make_pair(deriveDistributedActorType_ID(*this), nullptr);
|
|
}
|
|
|
|
Context.Diags.diagnose(assocType->getLoc(),
|
|
diag::broken_distributed_actor_requirement);
|
|
return std::make_pair(Type(), nullptr);
|
|
}
|
|
|
|
ValueDecl *
|
|
DerivedConformance::deriveDistributedActorSystem(ValueDecl *requirement) {
|
|
return nullptr;
|
|
}
|
|
|
|
/******************************************************************************/
|
|
/*************************** ERRORS & DIAGNOSTICS *****************************/
|
|
/******************************************************************************/
|
|
|
|
void DerivedConformance::tryDiagnoseFailedDistributedActorDerivation(
|
|
DeclContext *DC, NominalTypeDecl *nominal) {
|
|
// TODO(distributed): offer better diagnosis for error scenarios here
|
|
}
|
|
|
|
void DerivedConformance::tryDiagnoseFailedDistributedActorSystemDerivation(
|
|
DeclContext *DC, NominalTypeDecl *nominal) {
|
|
// TODO(distributed): offer better diagnosis for error scenarios here
|
|
}
|