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patch 9.2.0340: pum_redraw() may cause flicker
Problem: pum_redraw() may cause flicker
Solution: Wrap pum_redraw() in synchronized output to avoid flicker
(Yasuhiro Matsumoto)
closes: #19955
Signed-off-by: Yasuhiro Matsumoto <mattn.jp@gmail.com>
Signed-off-by: Christian Brabandt <cb@256bit.org>
This commit is contained in:
committed by
Christian Brabandt
parent
dc4734448b
commit
efedcd1e6f
@@ -953,6 +953,10 @@ pum_redraw(void)
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// Use current window for highlight overrides when using 'winhighlight'
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override_success = push_highlight_overrides(curwin->w_hl, curwin->w_hl_len);
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// Batch the underlying screen update and the pum drawing into a single
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// synchronized output frame to avoid flicker.
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term_set_sync_output(TERM_SYNC_OUTPUT_ENABLE);
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hlf_T hlfsNorm[3];
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hlf_T hlfsSel[3];
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// "word"/"abbr"
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@@ -1187,6 +1191,8 @@ pum_redraw(void)
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if (override_success)
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pop_highlight_overrides();
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term_set_sync_output(TERM_SYNC_OUTPUT_DISABLE);
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}
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#if defined(FEAT_PROP_POPUP) && defined(FEAT_QUICKFIX)
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@@ -734,6 +734,8 @@ static char *(features[]) =
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static int included_patches[] =
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{ /* Add new patch number below this line */
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/**/
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340,
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/**/
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339,
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/**/
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