patch 9.2.0340: pum_redraw() may cause flicker

Problem:  pum_redraw() may cause flicker
Solution: Wrap pum_redraw() in synchronized output to avoid flicker
          (Yasuhiro Matsumoto)

closes: #19955

Signed-off-by: Yasuhiro Matsumoto <mattn.jp@gmail.com>
Signed-off-by: Christian Brabandt <cb@256bit.org>
This commit is contained in:
Yasuhiro Matsumoto
2026-04-12 16:24:09 +00:00
committed by Christian Brabandt
parent dc4734448b
commit efedcd1e6f
2 changed files with 8 additions and 0 deletions
+6
View File
@@ -953,6 +953,10 @@ pum_redraw(void)
// Use current window for highlight overrides when using 'winhighlight'
override_success = push_highlight_overrides(curwin->w_hl, curwin->w_hl_len);
// Batch the underlying screen update and the pum drawing into a single
// synchronized output frame to avoid flicker.
term_set_sync_output(TERM_SYNC_OUTPUT_ENABLE);
hlf_T hlfsNorm[3];
hlf_T hlfsSel[3];
// "word"/"abbr"
@@ -1187,6 +1191,8 @@ pum_redraw(void)
if (override_success)
pop_highlight_overrides();
term_set_sync_output(TERM_SYNC_OUTPUT_DISABLE);
}
#if defined(FEAT_PROP_POPUP) && defined(FEAT_QUICKFIX)
+2
View File
@@ -734,6 +734,8 @@ static char *(features[]) =
static int included_patches[] =
{ /* Add new patch number below this line */
/**/
340,
/**/
339,
/**/