This makes it impossible for OSSA utilities to reason about the
lifetime of the value being cast. This fixes bugs in which SILGen
generates bitwise casts without protecting that lifetime.
Fixes rdar://100527903 (Overrelease of optional closure when using
shorthand syntax)
The previous OSSA strategy was to gradually eliminate all "pointer
escape" SIL patterns. That would define away a class of bugs in the
OSSA utilities themselves. This was not friendly to developers working
on SILGen, and we still don't have verification that can catch these
bugs.
The new strategy is to make all OSSA utilities aware of pointer
escapes. This acknowledges reality that SIL is imperfect. Instead,
optimizer support for transforming SIL always needs to recognize
potentially dangerous patterns.
The downside of this new strategy is that it hides performance
problems because SIL optimizations can give up whenever they happen to
see a "pointer escape". We need to keep working on this problem
without being motivated by miscompiling code.
This is a dedicated instruction for incrementing a
profiler counter, which lowers to the
`llvm.instrprof.increment` intrinsic. This
replaces the builtin instruction that was
previously used, and ensures that its arguments
are statically known. This ensures that SIL
optimization passes do not invalidate the
instruction, fixing some code coverage cases in
`-O`.
rdar://39146527
By using the keyword instead of the function, we actually get a much simpler
implementation since we avoid all of the machinery of SILGenApply. Given that we
are going down that path, I am removing the old builtin implementation since it
is dead code.
The reason why I am removing this now is that in a subsequent commit, I want to
move all of the ownership checking passes to run /before/ mandatory inlining. I
originally placed the passes after mandatory inlining since the function version
of the move keyword was transparent and needing to be inlined before we could
process it. Since we use the keyword now, that is no longer an issue.
This is exactly like copy_addr except that it is not viewed from the verifiers
perspective as an "invalid" copy of a move only value. It is intended to be used
in two contexts:
1. When the move checker emits a diagnostic since it could not eliminate a copy,
we still need to produce valid SIL without copy_addr on move only types since we
will hit canonical SIL eventually even if we don't actually codegen the SIL. The
pass can just convert said copy_addr to explicit_copy_addr and everyone is
happy.
2. To implement the explicit copy function for address only types.
Andy some time ago already created the new API but didn't go through and update
the old occurences. I did that in this PR and then deprecated the old API. The
tree is clean, so I could just remove it, but I decided to be nicer to
downstream people by deprecating it first.
Specifically this means that rather than always being owned, we now have owned
and guaranteed versions of copyable_to_moveonlywrapper. Similar to
moveonlywrapper_to_copyable, one chooses which variant one gets by using
specific SILBuilder APIs:
create{Owned,Guaranteed}CopyableToMoveOnlyWrapperValueInst. It is still
forwarding and the rest of the forwarding APIs work as expected except that the
forwarding ownership is fixed (and an assertion will result if one attempts to
do so).
NOTE: It is assumed that trivial operands are always passed to the owned
variant.
The new intrinsic, exposed via static functions on Task<T, Never> and
Task<T, Error> (rethrowing), begins an asynchronous context within a
synchronous caller's context. This is only available for use under the
task-to-thread concurrency model, and even then only under SPI.
These instructions have the following attributes:
1. copyably_to_moveonlywrapper takes in a 'T' and maps it to a '@moveOnly
T'. This is semantically used when initializing a new moveOnly binding from a
copyable value. It semantically destroys its input @owned value and returns a
brand new independent @owned @moveOnly value. It also is used to convert a
trivial copyable value with type 'Trivial' into an owned non-trivial value of
type '@moveOnly Trivial'. If one thinks of '@moveOnly' as a monad, this is how
one injects a copyable value into the move only space.
2. moveonlywrapper_to_copyable takes in a '@moveOnly T' and produces a new 'T'
value. This is a 'forwarding' instruction where at parse time, we only allow for
one to choose it to be [owned] or [guaranteed].
* moveonlywrapper_to_copyable [owned] is used to signal the end of lifetime of
the '@moveOnly' wrapper. SILGen inserts these when ever a move only value has
its ownership passed to a situation where a copyable value is needed. Since it
is consuming, we know that the no implicit copy checker will ensure that if we
need a copy for it, the program will emit a diagnostic.
* moveonlywrapper_to_copyable [guaranteed] is used to pass a @moveOnly T value
as a copyable guaranteed parameter with type 'T' to a function. In the case of
using no-implicit-copy checking this is always fine since no-implicit-copy is a
local pattern. This would be an error when performing no escape
checking. Importantly, this instruction also is where in the case of an
@moveOnly trivial type, we convert from the non-trivial representation to the
trivial representation.
Some important notes:
1. In a forthcoming commit, I am going to rebase the no implicit copy checker on
top of these instructions. By using '@moveOnly' in the type system, we can
ensure that later in the SIL pipeline, we can have optimizations easily ignore
the code.
2. Be aware of is that due to SILGen only emitting '@moveOnly T' along immediate
accesses to the variable and always converts to a copyable representation when
calling other code, we can simply eliminate from the IR all moveonly-ness from
the IR using a lowering pass (that I am going to upstream). In the evil scheme
we are accomplishing here, we perform lowering of trivial values right after
ownership lowering and before diagnostics to simplify the pipeline.
On another note, I also fixed a few things in SILParsing around getASTType() vs
getRawASTType().
This is an instruction that I am going to use to drive some of the ownership
based dataflow optimizations that I am writing now. The instruction contains a
kind that allows one to know what type of checking is required and allows the
need to add a bunch of independent instructions for independent checkers. Each
checker is responsible for removing all of its own mark instructions. NOTE:
MarkMustCheckInst is only allowed in Raw SIL since once we are in Canonical SIL
we want to ensure that all such checking has already occurred.
Introduce a new instruction `dealloc_stack_ref ` and remove the `stack` flag from `dealloc_ref`.
The `dealloc_ref [stack]` was confusing, because all it does is to mark the deallocation of the stack space for a stack promoted object.
AutoDiffAllocateSubcontext and AutoDiffProjectTopLevelSubcontext
return RawPointer. They cannot be ForwardingBorrows. This was
triggering an assert in ForwardingOperand's constructor.
This instruction is similar to a copy_addr except that it marks a move of an
address that has to be checked. In order to keep the memory lifetime verifier
happy, the semantics before the checker runs are the mark_unresolved_move_addr is
equivalent to copy_addr [init] (not copy_addr [take][init]).
The use of this instruction is that Mandatory Inlining converts builtin "move"
to a mark_unresolved_move_addr when inlining the function "_move" (the only
place said builtin is invoked).
This is then run through a special checker (that is later in this PR) that
either proves that the mark_unresolved_move_addr can actually be a move in which
case it converts it to copy_addr [take][init] or if it can not be a move, emit
an error and convert the instruction to a copy_addr [init]. After this is done
for all instructions, we loop back through again and emit an error on any
mark_unresolved_move_addr that were not processed earlier allowing for us to
know that we have completeness.
NOTE: The move kills checker for addresses is going to run after Mandatory
Inlining, but before predictable memory opts and friends.
Required for UnsafeRawPointer.withMemoryReboud(to:).
%out_token = rebind_memory %0 : $Builtin.RawPointer to %in_token
%0 must be of $Builtin.RawPointer type
%in_token represents a cached set of bound types from a prior memory state.
%out_token is an opaque $Builtin.Word representing the previously bound
types for this memory region.
This instruction's semantics are identical to ``bind_memory``, except
that the types to which memory will be bound, and the extent of the
memory region is unknown at compile time. Instead, the bound-types are
represented by a token that was produced by a prior memory binding
operation. ``%in_token`` must be the result of bind_memory or
The key thing is that the move checker will not consider the explicit copy value
to be a copy_value that can be rewritten, ensuring that any uses of the result
of the explicit copy_value (consuming or other wise) are not checked.
Similar to the _move operator I recently introduced, this is a transparent
function so we can perform one level of specialization and thus at least be
generic over all concrete types.
This patch introduces a new stdlib function called _move:
```Swift
@_alwaysEmitIntoClient
@_transparent
@_semantics("lifetimemanagement.move")
public func _move<T>(_ value: __owned T) -> T {
#if $ExperimentalMoveOnly
Builtin.move(value)
#else
value
#endif
}
```
It is a first attempt at creating a "move" function for Swift, albeit a skleton
one since we do not yet perform the "no use after move" analysis. But this at
leasts gets the skeleton into place so we can built the analysis on top of it
and churn tree in a manageable way. Thus in its current incarnation, all it does
is take in an __owned +1 parameter and returns it after moving it through
Builtin.move.
Given that we want to use an OSSA based analysis for our "no use after move"
analysis and we do not have opaque values yet, we can not supporting moving
generic values since they are address only. This has stymied us in the past from
creating this function. With the implementation in this PR via a bit of
cleverness, we are now able to support this as a generic function over all
concrete types by being a little clever.
The trick is that when we transparent inline _move (to get the builtin), we
perform one level of specialization causing the inlined Builtin.move to be of a
loadable type. If after transparent inlining, we inline builtin "move" into a
context where it is still address only, we emit a diagnostic telling the user
that they applied move to a generic or existential and that this is not yet
supported.
The reason why we are taking this approach is that we wish to use this to
implement a new (as yet unwritten) diagnostic pass that verifies that _move
(even for non-trivial copyable values) ends the lifetime of the value. This will
ensure that one can write the following code to reliably end the lifetime of a
let binding in Swift:
```Swift
let x = Klass()
let _ = _move(x)
// hypotheticalUse(x)
```
Without the diagnostic pass, if one were to write another hypothetical use of x
after the _move, the compiler would copy x to at least hypotheticalUse(x)
meaning the lifetime of x would not end at the _move, =><=.
So to implement this diagnostic pass, we want to use the OSSA infrastructure and
that only works on objects! So how do we square this circle: by taking advantage
of the mandatory SIL optimzier pipeline! Specifically we take advantage of the
following:
1. Mandatory Inlining and Predictable Dead Allocation Elimination run before any
of the move only diagnostic passes that we run.
2. Mandatory Inlining is able to specialize a callee a single level when it
inlines code. One can take advantage of this to even at -Onone to
monomorphosize code.
and then note that _move is such a simple function that predictable dead
allocation elimination is able to without issue eliminate the extra alloc_stack
that appear in the caller after inlining without issue. So we (as the tests
show) get SIL that for concrete types looks exactly like we just had run a
move_value for that specific type as an object since we promote away the
stores/loads in favor of object operations when we eliminate the allocation.
In order to prevent any issue with this being used in a context where multiple
specializations may occur, I made the inliner emit a diagnostic if it inlines
_move into a function that applies it to an address only value. The diagnostic
is emitted at the source location where the function call occurs so it is easy
to find, e.x.:
```
func addressOnlyMove<T>(t: T) -> T {
_move(t) // expected-error {{move() used on a generic or existential value}}
}
moveonly_builtin_generic_failure.swift:12:5: error: move() used on a generic or existential value
_move(t)
^
```
To eliminate any potential ABI impact, if someone calls _move in a way that
causes it to be used in a context where the transparent inliner will not inline
it, I taught IRGen that Builtin.move is equivalent to a take from src -> dst and
marked _move as always emit into client (AEIC). I also took advantage of the
feature flag I added in the previous commit in order to prevent any cond_fails
from exposing Builtin.move in the stdlib. If one does not pass in the flag
-enable-experimental-move-only then the function just returns the value without
calling Builtin.move, so we are safe.
rdar://83957028
Adds two new IRGen-level builtins (one for allocating, the other for deallocating), a stdlib shim function for enhanced stack-promotion heuristics, and the proposed public stdlib functions.
Fix two bugs:
- FirstArgOwnershipForwardingSingleValueInst needs to forward its first operand.
- select_value needs to be a ForwardedBorrow for all cases and the default.
This is a new instruction that can be used by SILGen to perform a semantic move
in between two entities that are considered separate variables at the AST
level. I am going to use it to implement an experimental borrow checker.
This PR contains the following:
1. I define move_value, setup parsing, printing, serializing, deserializing,
cloning, and filled in all of the visitors as appropriate.
2. I added createMoveValue and emitMoveValueOperation SILBuilder
APIs. createMoveValue always creates a move and asserts is passed a trivial
type. emitMoveValueOperation in contrast, will short circuit if passed a
trivial value and just return the trivial value.
3. I added IRGen tests to show that we can push this through the entire system.
This is all just scaffolding for the instruction to live in SIL land and as of
this PR doesn't actually do anything.
Change the code generation patterns for `async let` bindings to use an ABI based on the following
functions:
- `swift_asyncLet_begin`, which starts an `async let` child task, but which additionally
now associates the `async let` with a caller-owned buffer to receive the result of the task.
This is intended to allow the task to emplace its result in caller-owned memory, allowing the
child task to be deallocated after completion without invalidating the result buffer.
- `swift_asyncLet_get[_throwing]`, which replaces `swift_asyncLet_wait[_throwing]`. Instead of
returning a copy of the value, this entry point concerns itself with populating the local buffer.
If the buffer hasn't been populated, then it awaits completion of the task and emplaces the
result in the buffer; otherwise, it simply returns. The caller can then read the result out of
its owned memory. These entry points are intended to be used before every read from the
`async let` binding, after which point the local buffer is guaranteed to contain an initialized
value.
- `swift_asyncLet_finish`, which replaces `swift_asyncLet_end`. Unlike `_end`, this variant
is async and will suspend the parent task after cancelling the child to ensure it finishes
before cleaning up. The local buffer will also be deinitialized if necessary. This is intended
to be used on exit from an `async let` scope, to handle cleaning up the local buffer if necessary
as well as cancelling, awaiting, and deallocating the child task.
- `swift_asyncLet_consume[_throwing]`, which combines `get` and `finish`. This will await completion
of the task, leaving the result value in the result buffer (or propagating the error, if it
throws), while destroying and deallocating the child task. This is intended as an optimization
for reading `async let` variables that are read exactly once by their parent task.
To avoid an epoch break with existing swiftinterfaces and ABI clients, the old builtins and entry
points are kept intact for now, but SILGen now only generates code using the new interface.
This new interface fixes several issues with the old async let codegen, including use-after-free
crashes if the `async let` was never awaited, and the inability to read from an `async let` variable
more than once.
rdar://77855176
Don't allow an owned call argument to be considered a valid BorrowingOperand.
More generally, make sure there is a perfect equivalence between valid
BorrowingOperand and the corresponding OperandOwnership kind.
Rather than using group task options constructed from the Swift parts
of the _Concurrency library and passed through `createAsyncTask`'s
options, introduce a separate builtin that always takes a group. Move
the responsibility for creating the options structure into IRGen, so
we don't need to expose the TaskGroupTaskOptionRecord type in Swift.
Introduce a builtin `createAsyncTask` that maps to `swift_task_create`,
and use that for the non-group task creation operations based on the
task-creation flags. `swift_task_create` and the thin function version
`swift_task_create_f` go through the dynamically-replaceable
`swift_task_create_common`, where all of the task creation logic is
present.
While here, move copying of task locals and the initial scheduling of
the task into `swift_task_create_common`, enabling by separate flags.
introduce new options parameter to all task spawning
[Concurrency] ABI for asynclet start to accept options
[Concurrency] fix unittest usages of changed task creation ABI
[Concurrency] introduce constants for parameter indexes in ownership
[Concurrency] fix test/SILOptimizer/closure_lifetime_fixup_concurrency.swift
A place to define invariants on OperandOwnership that passes can rely
on for convenience.
Starting with a simple invariant the OperandOwnership::Borrow is a
valid BorrowingOperand.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
* [Distributed] Fix availability and remove actor class tests
* [actorIndependent] do not apply actorIndependent implicitly to values where it would be illegal to apply
* [Distributed] disable tests until issue fixed
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
* Revert "[Distributed] disable tests until issue fixed"
This reverts commit 0a04278920.
* Revert "[Distributed] Initial `distributed` actors and functions and new module (#37109)"
This reverts commit 814ede0cf3.
* [Distributed] Initial distributed checking
* [Distributed] initial types shapes and conform to DistributedActor
* [Distributed] Require Codable params and return types
* [Distributed] initial synthesis of fields and constructors
* [Distributed] Field and initializer synthesis
* [Distributed] Codable requirement on distributed funcs; also handle <T: Codable>
* [Distributed] handle generic type params which are Codable in dist func
[Distributed] conformsToProtocol after all
* [Distributed] Implement remote flag on actors
* Implement remote flag on actors
* add test
* actor initializer that sets remote flag
[Distributed] conformances getting there
* [Distributed] dont require async throws; cleanup compile tests
* [Distributed] do not synthesize default implicit init, only our special ones
* [Distributed] properly synth inits and properties; mark actorTransport as _distributedActorIndependent
Also:
- do not synthesize default init() initializer for dist actor
* [Distributed] init(transport:) designated and typechecking
* [Distributed] dist actor initializers MUST delegate to local-init
* [Distributed] check if any ctors in delegation call init(transport:)
* [Distributed] check init(transport:) delegation through many inits; ban invoking init(resolve:using:) explicitly
* [Distributed] disable IRGen test for now
* [Distributed] Rebase cleanups
* [Concurrent] transport and address are concurrent value
* [Distributed] introduce -enable-experimental-distributed flag
* rebase adjustments again
* rebase again...
* [Distributed] distributed functions are implicitly async+throws outside the actor
* [Distributed] implicitly throwing and async distributed funcs
* remove printlns
* add more checks to implicit function test
* [Distributed] resolve initializer now marks the isRemote actor flag
* [Distributed] distributedActor_destroy invoked instead, rather than before normal
* [Distributed] Generate distributed thunk for actors
* [distributed] typechecking for _remote_ functions existing, add tests for remote funcs
* adding one XFAIL'ed task & actor lifetime test
The `executor_deinit1` test fails 100% of the time
(from what I've seen) so I thought we could track
and see when/if someone happens to fix this bug.
Also, added extra coverage for #36298 via `executor_deinit2`
* Fix a memory issue with actors in the runtime system, by @phausler
* add new test that now passes because of patch by @phausler
See previous commit in this PR.
Test is based on one from rdar://74281361
* fix all tests that require the _remote_ function stubs
* Do not infer @actorIndependent onto `let` decls
* REVERT_ME: remove some tests that hacky workarounds will fail
* another flaky test, help build toolchain
* [Distributed] experimental distributed implies experimental concurrency
* [Distributed] Allow distributed function that are not marked async or throws
* [Distributed] make attrs SIMPLE to get serialization generated
* [Distributed] ActorAddress must be Hashable
* [Distributed] Implement transport.actorReady call in local init
* cleanup after rebase
* [Distributed] add availability attributes to all distributed actor code
* cleanup - this fixed some things
* fixing up
* fixing up
* [Distributed] introduce new Distributed module
* [Distributed] diagnose when missing 'import _Distributed'
* [Distributed] make all tests import the module
* more docs on address
* [Distributed] fixup merge issues
* cleanup: remove unnecessary code for now SIMPLE attribute
* fix: fix getActorIsolationOfContext
* [Distributed] cmake: depend on _concurrency module
* fixing tests...
* Revert "another flaky test, help build toolchain"
This reverts commit 83ae6654dd.
* remove xfail
* clenup some IR and SIL tests
* cleanup
* [Distributed] fix cmake test and ScanDependencies/can_import_with_map.swift
* [Distributed] fix flags/build tests
* cleanup: use isDistributed wherever possible
* [Distributed] don't import Dispatch in tests
* dont link distributed in stdlib unittest
* trying always append distributed module
* cleanups
* [Distributed] move all tests to Distributed/ directory
* [lit] try to fix lit test discovery
* [Distributed] update tests after diagnostics for implicit async changed
* [Distributed] Disable remote func tests on Windows for now
* Review cleanups
* [Distributed] fix typo, fixes Concurrency/actor_isolation_objc.swift
* [Distributed] attributes are DistributedOnly (only)
* cleanup
* [Distributed] cleanup: rely on DistributedOnly for guarding the keyword
* Update include/swift/AST/ActorIsolation.h
Co-authored-by: Doug Gregor <dgregor@apple.com>
* introduce isAnyThunk, minor cleanup
* wip
* [Distributed] move some type checking to TypeCheckDistributed.cpp
* [TypeCheckAttr] remove extra debug info
* [Distributed/AutoDiff] fix SILDeclRef creation which caused AutoDiff issue
* cleanups
* [lit] remove json import from lit test suite, not needed after all
* [Distributed] distributed functions only in DistributedActor protocols
* [Distributed] fix flag overlap & build setting
* [Distributed] Simplify noteIsolatedActorMember to not take bool distributed param
* [Distributed] make __isRemote not public
Co-authored-by: Dario Rexin <drexin@apple.com>
Co-authored-by: Kavon Farvardin <kfarvardin@apple.com>
Co-authored-by: Doug Gregor <dgregor@apple.com>
- Introduce an UnownedSerialExecutor type into the concurrency library.
- Create a SerialExecutor protocol which allows an executor type to
change how it executes jobs.
- Add an unownedExecutor requirement to the Actor protocol.
- Change the ABI for ExecutorRef so that it stores a SerialExecutor
witness table pointer in the implementation field. This effectively
makes ExecutorRef an `unowned(unsafe) SerialExecutor`, except that
default actors are represented without a witness table pointer (just
a bit-pattern).
- Synthesize the unownedExecutor method for default actors (i.e. actors
that don't provide an unownedExecutor property).
- Make synthesized unownedExecutor properties `final`, and give them
a semantics attribute specifying that they're for default actors.
- Split `Builtin.buildSerialExecutorRef` into a few more precise
builtins. We're not using the main-actor one yet, though.
Pitch thread:
https://forums.swift.org/t/support-custom-executors-in-swift-concurrency/44425
Through various means, it is possible for a synchronous actor-isolated
function to escape to another concurrency domain and be called from
outside the actor. The problem existed previously, but has become far
easier to trigger now that `@escaping` closures and local functions
can be actor-isolated.
Introduce runtime detection of such data races, where a synchronous
actor-isolated function ends up being called from the wrong executor.
Do this by emitting an executor check in actor-isolated synchronous
functions, where we query the executor in thread-local storage and
ensure that it is what we expect. If it isn't, the runtime complains.
The runtime's complaints can be controlled with the environment
variable `SWIFT_UNEXPECTED_EXECUTOR_LOG_LEVEL`:
0 - disable checking
1 - warn when a data race is detected
2 - error and abort when a data race is detected
At an implementation level, this introduces a new concurrency runtime
entry point `_checkExpectedExecutor` that checks the given executor
(on which the function should always have been called) against the
executor on which is called (which is in thread-local storage). There
is a special carve-out here for `@MainActor` code, where we check
against the OS's notion of "main thread" as well, so that `@MainActor`
code can be called via (e.g.) the Dispatch library's
`DispatchQueue.main.async`.
The new SIL instruction `extract_executor` performs the lowering of an
actor down to its executor, which is implicit in the `hop_to_executor`
instruction. Extend the LowerHopToExecutor pass to perform said
lowering.
- stop storing the parent task in the TaskGroup at the .swift level
- make sure that swift_taskGroup_isCancelled is implied by the parent
task being cancelled
- make the TaskGroup structs frozen
- make the withTaskGroup functions inlinable
- remove swift_taskGroup_create
- teach IRGen to allocate memory for the task group
- don't deallocate the task group in swift_taskGroup_destroy
To achieve the allocation change, introduce paired create/destroy builtins.
Furthermore, remove the _swiftRetain and _swiftRelease functions and
several calls to them. Replace them with uses of the appropriate builtins.
I should probably change the builtins to return retained, since they're
working with a managed type, but I'll do that in a separate commit.