* Remove apparently obsolete builtin functions.
- Remove s_to_u_checked_conversion and u_to_s_checked_conversion functions from builtin AST parsing, SIL/IR generation and from SIL optimisations.
* Remove apparently obsolete builtin functions - unit tests.
- Remove unit tests for SIL transformations relating to s_to_u_checked_conversion and u_to_s_checked_conversion builtin functions.
* Remove apparently obsolete builtin functions.
- Remove s_to_u_checked_conversion and u_to_s_checked_conversion functions from builtin AST parsing, SIL/IR generation and from SIL optimisations.
* Remove apparently obsolete builtin functions - unit tests.
- Remove unit tests for SIL transformations relating to s_to_u_checked_conversion and u_to_s_checked_conversion builtin functions.
This allows Swift code to implement a fast path via a protocol type
check as follows:
if let existentialVal = genericVal as? SomeProtocol {
// do something fast.
}
Fixes <rdar://problem/46322928> Failure to devirtualize a protocol
method applied to an opened existential blocks implemention of
DataProtocol.
Note: the approach of devirtualization via backward pattern matching
is fundamentally wrong and will never be fully general. It should be a
forward type propagation.
This is in preparation for verifying that when ownership verification is enabled
that only enums and trivial values can have any ownership. I am doing this in
preparation for eliminating ValueOwnershipKind::Trivial.
rdar://46294760
Implements a constant interpreter that can deal with basic integer operations.
Summary of the features that it includes:
* builtin integer values, and builtin integer insts
* struct and tuple values, and insts that construct and extract them (necessary to use stdlib integers)
* function referencing and application (necessary to call stdlib integer functions)
* error handling data structures and logic, for telling you why your value is not evaluatable
* metatype values (not necessary for integers, but it's only a few extra lines, so I thought it would be more trouble than it's worth to put them in a separate PR)
* conditional branches (ditto)
Inlining has always been quadratic for no good reason. There was a
special hack for single-block callees that allowed linear inlining.
Instead, the now iterates over blocks and instructions in reverse,
splitting blocks as it inlines. There no longer needs to be special
case for single block callees, and the inliner is linear for all kinds
of callees.
This further simplifies and cleans up the code. There are just a few
basic invariants that the common inliner needs to provide about how
blocks are split and laid out. We can do this if we don't add hacks
for special cases within the inliner. Those invariants allow the
inliner clients to be much simpler and more efficient.
PerformanceInliner still needs to be fixed.
Fixes SR-9223: Inliner exhibits slow compilation time with a large
static array.
A recent SILCloner rewrite removed a special case hack for single
basic block callee functions:
commit c6865c0dff
Merge: 76e6c4157e9e440d13a6
Author: Andrew Trick <atrick@apple.com>
Date: Thu Oct 11 14:23:32 2018
Merge pull request #19786 from atrick/silcloner-cleanup
SILCloner and SILInliner rewrite.
Instead, the new inliner simply merges trivial unconditional branches
after inlining the return block. This way, the CFG is always in
canonical state after inlining. This is more robust, and avoids
interfering with subsequent SIL passes when non-single-block callees
are inlined.
The problem is that inlining a series of calls within a large block
could result in interleaved block splitting and merging operations,
which is quadratic in the block size. This showed up when inlining the
tens of thousands of array subscript calls emitted for a large array
initialization.
The first half of the fix is to simply defer block merging until all
calls are inlined. We can't expect SimplifyCFG to run immediately
after inlining, nor would we want to do that, *especially* for
mandatory inlining. This fix instead exposes block merging as a
trivial utility.
Note: by eliminating some unconditional branches, this change could
reduce the number of debug locations emitted. This does not
fundamentally change any debug information guarantee, and I was unable
to observe any behavior difference in the debugger.
In #7530, NominalTypeDecl::lookupDirect() started returning TinyPtrVector instead of ArrayRef so that it wouldn’t be returning a pointer into a mutable data structure. Unfortunately, some callees assigned its return value into an ArrayRef; C++ happily converted the TinyPtrVector to an ArrayRef and then treated the TinyPtrVector as out-of-scope, so the ArrayRef would now point to an out-of-scope object. Oops.
Don't exponentially recurse through the use-def graph.
Fixes <rdar://problem/45691574> [SR-9146]
SILCloner crash in IBAnimatable: LetPropertiesOpt duplicates the property initializer sequence.
Rewrite the SILCLoners used in SimplifyCFG. For convenience, there is
now simply a BasicBlockCloner and a SILFunctionCloner. It's pretty
obvious what they do and almost impossible to use incorrectly.
This is worthwhile on its own just to make the usage clear, but the
real reason is that after this cleanup, it will be possible to remove
many extraneous calls to global critical edge splitting related to
cloning.
SILBuilder contains a SILBuilderContext which contains a SILModule which
has a deleted operator=. Assigning an Optional<BeginApplySite> causes MSVC
to attempt to create operator= for SILBuilder which fails due to the
deleted operator=. This changes BeginApplySite to use a SILBuilder*
instead of a SILBuilder& to get around it.
Avoid emitting unnecessary basic block for cleanup chains. This is a
general approach that handles all cases while simplifying SILGen
emission and keeping the CFG in a valid state during SILGen.
This means that:
1. SILGenPattern always borrows the object before it emits a case.
2. Any cast with this cast has a +0 result.
NOTE: That one can not use this with address types (so we assert if you
pass this checked_cast_addr_br).
NOTE: Once we have opaque values, checked_cast_br of a guaranteed value will
lower to a copy + checked_cast_addr_br (assuming the operation is a consuming
cast). To make sure this does not become a problem in terms of performance, we
will need a pass that can transform SILGenPattern +0 cases to +1 cases. This is
something that we have talked about in the past and I think it is reasonable to
implement.
This is an incremental commit towards fixing SILGenPattern for ownership.
rdar://29791263
Mostly functionally neutral:
- may fix latent bugs.
- may reduce useless basic blocks after inlining.
This rewrite encapsulates the cloner's internal state, providing a
clean API for the CRTP subclasses. The subclasses are rewritten to use
the exposed API and extension points. This makes it much easier to
understand, work with, and extend SIL cloners, which are central to
many optimization passes. Basic SIL invariants are now clearly
expressed and enforced. There is no longer a intricate dance between
multiple levels of subclasses operating on underlying low-level data
structures. All of the logic needed to keep the original SIL in a
consistent state is contained within the SILCloner itself. Subclasses
only need to be responsible for their own modifications.
The immediate motiviation is to make CFG updates self-contained so
that SIL remains in a valid state. This will allow the removal of
critical edge splitting hacks and will allow general SIL utilities to
take advantage of the fact that we don't allow critical edges.
This rewrite establishes a simple principal that should be followed
everywhere: aside from the primitive mutation APIs on SIL data types,
each SIL utility is responsibile for leaving SIL in a valid state and
the logic for doing so should exist in one central location.
This includes, for example:
- Generating a valid CFG, splitting edges if needed.
- Returning a valid instruction iterator if any instructions are removed.
- Updating dominance.
- Updating SSA (block arguments).
(Dominance info and SSA properties are fundamental to SIL verification).
LoopInfo is also somewhat fundamental to SIL, and should generally be
updated, but it isn't required.
This also fixes some latent bugs related to iterator invalidation in
recursivelyDeleteTriviallyDeadInstructions and SILInliner. Note that
the SILModule deletion callback should be avoided. It can be useful as
a simple cache invalidation mechanism, but it is otherwise bug prone,
too limited to be very useful, and basically bad design. Utilities
that mutate should return a valid instruction iterator and provide
their own deletion callbacks.
With removing of pinning and with addressors, the pattern matching did not work anymore.
The good thing is that the SIL is now much simpler and we can handle the 2D case without pattern matching at all.
This removes a lot of code from COWArrayOpts.
rdar://problem/43863081
For example: a switch_enum for a single-case enum. It has only a single successor edge, but needs to be split as well (if the destination block has multiple predecessors).
Fixes a crash in SimplifyCFG.
rdar://problem/44675677