Files
swift-mirror/stdlib/core/UnsafePointer.swift.gyb
2014-11-10 20:06:25 +00:00

505 lines
15 KiB
Swift

//===--- UnsafePointer.swift.gyb ------------------------------*- swift -*-===//
//
// This source file is part of the Swift.org open source project
//
// Copyright (c) 2014 - 2015 Apple Inc. and the Swift project authors
// Licensed under Apache License v2.0 with Runtime Library Exception
//
// See http://swift.org/LICENSE.txt for license information
// See http://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
//
//===----------------------------------------------------------------------===//
%import gyb
%TMirrorDecl = gyb.parseTemplate("../common/MirrorDecl.gyb")
%TMirrorConformance = gyb.parseTemplate("../common/MirrorConformance.gyb")
%TMirrorBoilerplate = gyb.parseTemplate("../common/MirrorBoilerplate.gyb")
% for mutable in (True, False):
% Self = 'UnsafeMutablePointer' if mutable else 'UnsafePointer'
% a_Self = 'an `UnsafeMutablePointer`' if mutable else 'an `UnsafePointer`'
% MirrorConformance = gyb.executeTemplate(TMirrorConformance,introspecteeType=Self,genericArgs=['T'],disposition='Struct')
% MirrorDecl = gyb.executeTemplate(TMirrorDecl,introspecteeType=Self,genericArgs=['T'],disposition='Struct')
% MirrorBoilerplate = gyb.executeTemplate(TMirrorBoilerplate,introspecteeType=Self,genericArgs=['T'],disposition='Struct')
/// A pointer to an object of type `T`. This type provides no automated
/// memory management, and therefore the user must take care to allocate
/// and free memory appropriately.
///
/// The pointer can be in one of the following states:
///
/// - memory is not allocated (for example, pointer is null, or memory has
/// been deallocated previously);
///
/// - memory is allocated, but value has not been initialized;
///
/// - memory is allocated and value is initialized.
public struct ${Self}<T>
: RandomAccessIndexType, Hashable,
NilLiteralConvertible, _PointerType {
/// The underlying raw (untyped) pointer.
public var _rawValue : Builtin.RawPointer
/// Construct a null pointer.
@transparent
public init() {
self._rawValue = Builtin.inttoptr_Word(0.value)
}
/// Construct ${a_Self} from a builtin raw pointer.
@transparent
public init(_ _rawValue : Builtin.RawPointer) {
self._rawValue = _rawValue
}
/// Convert from an opaque C pointer to a typed pointer
///
/// This is a fundamentally unsafe conversion.
@transparent
public init(_ other : COpaquePointer) {
_rawValue = other._rawValue
}
/// Construct ${a_Self} from a given address in memory.
///
/// This is a fundamentally unsafe conversion.
@transparent
public init(bitPattern: Word) {
self._rawValue = Builtin.inttoptr_Word(bitPattern.value)
}
/// Construct ${a_Self} from a given address in memory.
///
/// This is a fundamentally unsafe conversion.
@transparent
public init(bitPattern: UWord) {
self._rawValue = Builtin.inttoptr_Word(bitPattern.value)
}
/// Convert from an UnsafeMutablePointer of a different type.
///
/// This is a fundamentally unsafe conversion.
@transparent
public init<U>(_ from : UnsafeMutablePointer<U>) {
_rawValue = from._rawValue
}
/// Convert from a UnsafePointer of a different type.
///
/// This is a fundamentally unsafe conversion.
@transparent
public init<U>(_ from : UnsafePointer<U>) {
_rawValue = from._rawValue
}
/// Create an instance initialized with `nil`.
@transparent public
init(nilLiteral: ()) {
self = .null()
}
/// Return a `nil` instance.
@transparent
public static func null() -> ${Self} {
return ${Self}()
}
% if mutable:
/// Allocate memory for `num` objects of type `T`.
///
/// Postcondition: the memory is allocated, but not initialized.
public static func alloc(num: Int) -> ${Self} {
// Don't bother with overflow checking.
var size = strideof(T.self) * num
return ${Self}(Builtin.allocRaw(size.value, Builtin.alignof(T.self)))
}
/// Deallocate `num` objects.
///
/// :param: num number of objects to deallocate. Should match exactly
/// the value that was passed to `alloc()` (partial deallocations are not
/// possible).
///
/// Precondition: the memory is not initialized.
///
/// Postcondition: the memory has been deallocated.
public func dealloc(num: Int) {
// Overflow checking is actually not required here.
var size = strideof(T.self) * num
Builtin.deallocRaw(_rawValue, size.value, Builtin.alignof(T.self))
}
% end
/// Access the underlying raw memory, getting and
/// setting values.
public var memory : T {
% if mutable:
@transparent address {
return UnsafePointer(self)
}
@transparent nonmutating mutableAddress {
return self
}
% else:
@transparent address {
return self
}
% end
}
% if mutable:
/// Initialize the value the pointer points to, to construct
/// an object where there was no object previously stored.
///
/// Precondition: the memory is not initialized.
///
/// Postcondition: the memory is initalized; the value should eventually
/// be destroyed or moved from to avoid leaks.
public func initialize(newvalue: T) {
Builtin.initialize(newvalue, _rawValue)
}
/// Retrieve the value the pointer points to, moving it away
/// from the location referenced in memory.
///
/// Equivalent to reading `memory` property and calling `destroy()`,
/// but more efficient.
///
/// Precondition: the memory is initialized.
///
/// Postcondition: the value has been destroyed and the memory must
/// be initialized before being used again.
public func move() -> T {
return Builtin.take(_rawValue)
}
/// Move count values beginning at source into uninitialized memory,
/// transforming the source values into raw memory, proceeding from
/// the last value to the first. Use this for copying ranges into
/// later memory that may overlap with the source range.
///
/// Requires: either `source` precedes `self` or follows `self + count`.
public func moveInitializeBackwardFrom(source: ${Self}, count: Int) {
_debugPrecondition(
count >= 0, "${Self}.moveInitializeBackwardFrom with negative count")
_debugPrecondition(
source <= self || source > self + count,
"${Self}.moveInitializeBackwardFrom non-preceding overlapping range; use moveInitializeFrom instead")
var src = source + count
var dst = self + count
while dst != self {
(--dst).initialize((--src).move())
}
}
/// Assign from count values beginning at source into initialized
/// memory, transforming the source values into raw memory.
public func moveAssignFrom(source: ${Self}, count: Int) {
_debugPrecondition(
count >= 0, "moveAssignFrom with negative count")
_debugPrecondition(
source > self || source < self - count,
"moveAssignFrom non-following overlapping range")
for i in 0..<count {
self[i] = (source + i).move()
}
}
/// Assign from `count` values beginning at source into initialized
/// memory, proceeding from the first element to the last.
public func assignFrom(source: ${Self}, count: Int) {
_debugPrecondition(
count >= 0, "moveAssignFrom with negative count")
_debugPrecondition(
source > self || source < self - count,
"moveAssignFrom non-following overlapping range; use assignBackwardFrom")
for i in 0..<count {
self[i] = source[i]
}
}
/// Assign from `count` values beginning at `source` into
/// initialized memory, proceeding from the last value to the first.
/// Use this for assigning ranges into later memory that may overlap
/// with the source range.
///
/// Requires: either `source` precedes `self` or follows `self + count`.
public func assignBackwardFrom(source: ${Self}, count: Int) {
_debugPrecondition(
count >= 0, "${Self}.assignBackwardFrom with negative count")
_debugPrecondition(
source <= self || source > self + count,
"${Self}.assignBackwardFrom non-preceding overlapping range; use assignFrom instead")
for var i = count; --i >= 0; {
self[i] = source[i]
}
}
/// Move count values beginning at source into raw memory,
/// transforming the source values into raw memory.
public func moveInitializeFrom(source: ${Self}, count: Int) {
_debugPrecondition(
count >= 0, "${Self}.moveInitializeFrom with negative count")
_debugPrecondition(
source >= self || source < self - count,
"${Self}.moveInitializeFrom non-following overlapping range; use moveInitializeBackwardFrom")
for i in 0..<count {
(self + i).initialize((source + i).move())
}
}
/// Copy count values beginning at source into raw memory.
///
/// Precondition: the memory is not initialized.
public func initializeFrom(source: ${Self}, count: Int) {
_debugPrecondition(
count >= 0, "${Self}.initializeFrom with negative count")
_debugPrecondition(
source >= self || source < self - count,
"${Self}.initializeFrom non-following overlapping range")
for i in 0..<count {
(self + i).initialize(source[i])
}
}
/// Copy the elements of `C` into raw memory.
///
/// Precondition: the memory is not initialized.
public func initializeFrom<
C: CollectionType where C._Element == T
>(
source: C
) {
var p = self
for x in source {
// FIXME: <rdar://problem/16951692> We should be able to use a
// C.Generator.Element == T constraint here, because C._Element ==
// C.Generator.Element in all cases, but doing so crashes the
// type-checker.
p++.initialize(unsafeBitCast(x, T.self))
}
}
/// Destroy the object the pointer points to.
///
/// Precondition: the memory is initialized.
///
/// Postcondition: the value has been destroyed and the memory must
/// be initialized before being used again.
public func destroy() {
Builtin.destroy(T.self, _rawValue)
}
/// Destroy the `count` objects the pointer points to.
/// Precondition: the memory is initialized.
///
/// Postcondition: the value has been destroyed and the memory must
/// be initialized before being used again.
public func destroy(count: Int) {
_debugPrecondition(count >= 0, "${Self}.destroy with negative count")
Builtin.destroyArray(T.self, _rawValue, count.value)
}
% end
@transparent public
var _isNull : Bool {
return self == ${Self}.null()
}
/// Access the `i`\ th element of the raw array starting at `self`.
public subscript (i : Int) -> T {
% if mutable:
@transparent
address {
return UnsafePointer(self + i)
}
@transparent
nonmutating mutableAddress {
return self + i
}
% else:
@transparent
address {
return self + i
}
% end
}
% if mutable:
/// If self was converted from nil, writes the result of invoking body into
/// the pointee
public
func _setIfNonNil(body: () -> T) {
if self != nil {
memory = body()
}
}
#if _runtime(_ObjC)
/// Return the result of invoking body. If self was converted from
/// nil, passes nil as the argument. Otherwise, passes the address
/// of a T which is written into buffer before this method returns
@transparent public
func _withBridgeObject<U: AnyObject, R>(
inout buffer: U?, body: (AutoreleasingUnsafeMutablePointer<U?>)->R
) -> R {
return self != nil ? body(&buffer) : body(nil)
}
#endif
/// Return the result of invoking body. If self was converted from
/// nil, passes nil as the argument. Otherwise, passes the address
/// of buffer
@transparent public
func _withBridgeValue<U, R>(
inout buffer: U, body: (UnsafeMutablePointer<U>)->R
) -> R {
return self != nil ? body(&buffer) : body(nil)
}
% end
//
// Protocol conformance
//
/// The hash value.
///
/// **Axiom:** `x == y` implies `x.hashValue == y.hashValue`
///
/// **Note:** the hash value is not guaranteed to be stable across
/// different invocations of the same program. Do not persist the
/// hash value across program runs.
public var hashValue: Int {
return Int(Builtin.ptrtoint_Word(_rawValue))
}
/// Returns the next consecutive value after `self`.
///
/// Requires: the next value is representable.
public func successor() -> ${Self} {
return self + 1
}
/// Returns the previous consecutive value before `self`.
///
/// Requires: the previous value is representable.
public func predecessor() -> ${Self} {
return self - 1
}
/// Return the minimum number of applications of `successor` or
/// `predecessor` required to reach `other` from `self`.
///
/// Complexity: O(1).
public func distanceTo(x: ${Self}) -> Int {
return x - self
}
/// Return `self` offset by `n` steps.
///
/// :returns: If `n > 0`, the result of applying `successor` to
/// `self` `n` times. If `n < 0`, the result of applying
/// `predecessor` to `self` `-n` times. Otherwise, `self`.
///
/// Complexity: O(1)
public func advancedBy(n: Int) -> ${Self} {
return self + n
}
}
extension ${Self} : DebugPrintable {
/// A textual representation of `self`, suitable for debugging.
public var debugDescription: String {
return _rawPointerToString(_rawValue)
}
}
${MirrorDecl} {
${MirrorBoilerplate}
var count: Int { return 1 }
func _getPointerValue() -> UInt64 {
return UInt64(Int(Builtin.ptrtoint_Word(_value._rawValue)))
}
subscript(i: Int) -> (String, MirrorType) {
switch i {
case 0: return ("pointerValue",reflect(_getPointerValue()))
default: _preconditionFailure("cannot extract this child index")
}
}
var summary: String {
let selfType = "${Self}"
let ptrValue = _getPointerValue()
if ptrValue == 0 { return "\(selfType)(nil)" }
return "\(selfType)(0x\(_uint64ToString(ptrValue, radix:16, uppercase:true)))"
}
var quickLookObject: QuickLookObject? { return .Some(.Text(summary)) }
}
${MirrorConformance}
@transparent
public func == <T> (lhs: ${Self}<T>, rhs: ${Self}<T>) -> Bool {
return Bool(Builtin.cmp_eq_RawPointer(lhs._rawValue, rhs._rawValue))
}
@transparent
public func < <T>(lhs: ${Self}<T>, rhs: ${Self}<T>) -> Bool {
return Bool(Builtin.cmp_ult_RawPointer(lhs._rawValue, rhs._rawValue))
}
@transparent
public func + <T>(lhs: ${Self}<T>, rhs: Int) -> ${Self}<T> {
return ${Self}(
Builtin.gep_Word(lhs._rawValue, (rhs &* strideof(T.self)).value))
}
@transparent
public func + <T>(lhs: Int,
rhs: ${Self}<T>) -> ${Self}<T> {
return rhs + lhs
}
@transparent
public func - <T>(lhs: ${Self}<T>, rhs: Int) -> ${Self}<T> {
return lhs + -rhs
}
@transparent
public func - <T>(lhs: ${Self}<T>, rhs: ${Self}<T>) -> Int {
return
Int(Builtin.sub_Word(Builtin.ptrtoint_Word(lhs._rawValue),
Builtin.ptrtoint_Word(rhs._rawValue)))
/ strideof(T.self)
}
@transparent
public func += <T>(inout lhs: ${Self}<T>, rhs: Int) {
lhs = lhs + rhs
}
@transparent
public func -= <T>(inout lhs: ${Self}<T>, rhs: Int) {
lhs = lhs - rhs
}
% end # for mutable
extension UnsafeMutablePointer : SinkType {
public mutating func put(x: T) {
self.memory = x
++self
}
}
/// A byte-sized thing that isn't designed to interoperate with
/// any other types; it makes a decent parameter to UnsafeMutablePointer when
/// you just want to do bytewise pointer arithmetic.
public struct RawByte {
let _inaccessible: UInt8
}
// ${'Local Variables'}:
// eval: (read-only-mode 1)
// End: