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Move the duplicated compiler-rt support routines into its own source file. This will need to be expanded for Windows. As on Linux, there are certain builtin routines which are not available from the standard runtime and need to be augmented for now.
147 lines
4.0 KiB
C++
147 lines
4.0 KiB
C++
//===--- MathStubs.cpp - Swift Language Runtime Stubs ---------------------===//
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//
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// This source file is part of the Swift.org open source project
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//
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// Copyright (c) 2014 - 2017 Apple Inc. and the Swift project authors
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// Licensed under Apache License v2.0 with Runtime Library Exception
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//
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// See https://swift.org/LICENSE.txt for license information
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// See https://swift.org/CONTRIBUTORS.txt for the list of Swift project authors
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//
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//===----------------------------------------------------------------------===//
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//
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// Math stubs for functions which should be defined in the core standard
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// library, but are difficult or impossible to write in Swift at the
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// moment.
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//
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//===----------------------------------------------------------------------===//
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#include "../SwiftShims/Visibility.h"
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#include <climits>
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#include <cstdlib>
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#if __has_attribute(__mode__)
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#define SWIFT_MODE_DI __attribute__((__mode__(DI)))
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#define SWIFT_MODE_TI __attribute__((__mode__(TI)))
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#else
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#define SWIFT_MODE_DI
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#define SWIFT_MODE_TI
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#endif
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typedef int di_int SWIFT_MODE_DI;
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typedef int ti_int SWIFT_MODE_TI;
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extern "C" {
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// Although this builtin is provided by clang rt builtins,
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// it isn't provided by libgcc, which is the default
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// runtime library on Linux, even when compiling with clang.
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// This implementation is copied here to avoid a new dependency
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// on compiler-rt on Linux.
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// FIXME: rdar://14883575 Libcompiler_rt omits muloti4
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#if (defined(__linux__) && defined(__x86_64__)) || \
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(defined(__linux__) && defined(__aarch64__)) || \
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(defined(__linux__) && defined(__powerpc64__)) || \
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(defined(__linux__) && defined(__s390x__)) || \
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(defined(__ANDROID__) && defined(__arm64__))
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SWIFT_RUNTIME_STDLIB_INTERFACE
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ti_int
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__muloti4(ti_int a, ti_int b, int* overflow)
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{
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const int N = (int)(sizeof(ti_int) * CHAR_BIT);
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const ti_int MIN = (ti_int)1 << (N-1);
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const ti_int MAX = ~MIN;
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*overflow = 0;
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ti_int result = a * b;
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if (a == MIN)
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{
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if (b != 0 && b != 1)
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*overflow = 1;
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return result;
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}
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if (b == MIN)
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{
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if (a != 0 && a != 1)
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*overflow = 1;
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return result;
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}
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ti_int sa = a >> (N - 1);
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ti_int abs_a = (a ^ sa) - sa;
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ti_int sb = b >> (N - 1);
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ti_int abs_b = (b ^ sb) - sb;
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if (abs_a < 2 || abs_b < 2)
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return result;
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if (sa == sb)
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{
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if (abs_a > MAX / abs_b)
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*overflow = 1;
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}
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else
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{
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if (abs_a > MIN / -abs_b)
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*overflow = 1;
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}
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return result;
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}
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#endif
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// FIXME: ideally we would have a slow path here for Windows which would be
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// lowered to instructions as though MSVC had generated. There does not seem to
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// be a MSVC provided multiply with overflow detection that I can see, but this
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// avoids an unnecessary dependency on compiler-rt for a single function.
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#if (defined(__linux__) && defined(__arm__)) || defined(_WIN32)
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// Similar to above, but with mulodi4. Perhaps this is
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// something that shouldn't be done, and is a bandaid over
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// some other lower-level architecture issue that I'm
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// missing. Perhaps relevant bug report:
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// FIXME: https://llvm.org/bugs/show_bug.cgi?id=14469
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SWIFT_RUNTIME_STDLIB_INTERFACE
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di_int
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__mulodi4(di_int a, di_int b, int* overflow)
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{
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const int N = (int)(sizeof(di_int) * CHAR_BIT);
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const di_int MIN = (di_int)1 << (N-1);
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const di_int MAX = ~MIN;
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*overflow = 0;
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di_int result = a * b;
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if (a == MIN)
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{
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if (b != 0 && b != 1)
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*overflow = 1;
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return result;
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}
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if (b == MIN)
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{
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if (a != 0 && a != 1)
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*overflow = 1;
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return result;
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}
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di_int sa = a >> (N - 1);
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di_int abs_a = (a ^ sa) - sa;
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di_int sb = b >> (N - 1);
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di_int abs_b = (b ^ sb) - sb;
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if (abs_a < 2 || abs_b < 2)
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return result;
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if (sa == sb)
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{
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if (abs_a > MAX / abs_b)
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*overflow = 1;
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}
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else
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{
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if (abs_a > MIN / -abs_b)
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*overflow = 1;
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}
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return result;
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}
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#endif
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}
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